
/*
 *
 * Copyright (C) 2008 Mattias Blomqvist, patr-blo at dsv dot su dot se
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 */

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

using FlowLib.Containers;

namespace ClientExample.Client.Interface
{
    public partial class HubSettingsWindow : Form
    {
        public HubSetting Settings
        {
            get { return hubSettings1.Settings; }
            set
            {
                hubSettings1.Settings = value;
                if (value != null)
                    btnRemove.Enabled = Program.Settings.SavedHubs.Contains(value);
            }
        }

        public HubSettingsWindow()
        {
			IntPtr h = Handle;  // This is for stupid mono stuff. Some how handle isnt created correctly if we dont do this :(
            InitializeComponent();
            btnRemove.Enabled = false;
        }

        private void btnOk_Click(object sender, EventArgs e)
        {
            Close();
        }

        private void btnCancel_Click(object sender, EventArgs e)
        {
            Close();
        }

        private void btnRemove_Click(object sender, EventArgs e)
        {
            Close();
        }
    }
}
